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Delainy Character Sheet

The current proposed stats for Delainy are:

Class: Bard
Race: Lycanthrope (Werewolf)
Alignment: Neutral Good
Str: 13
Dex: 16
Con: 12
Int: 17
Wis: 10
Cha: 15
Armor Class: 8

Delainy's lycanthropic heritage also grants her additional abilities, though the shapeshifting prevents her from wearing any armor. Her wolf and hybrid forms are immune to normal weapons, have increased movement speed, and regenerate. Delainy will also be able to transform into a Greater Werewolf as her powers progress, and she also has five unique howls that she can use. Here is a preview of two of them:

Mielikki's Summons (Hó'nehe)
Mielikki's Summons, so named in honor of the Lady of the Forest, is known by a great number of werewolves, not just Moon Dancer. This most primal of howls allows the werewolf to call forth her lupine kin, assembling a mighty pack ready to do battle by her side.

Torm's Aria (Éhéestáha)
Werewolves frequently encounter opponents that are much stronger than them, and like their lupine cousins, they are faced with the decision to fight or flee. However, sometimes fleeing is not an option, and they must stand their ground. The Moon Dancer calls on the loyalty, the obedience werewolves have for their pack, and removes all doubt from their mind as to the course of their action.

Items for Delainy

Depending on your path through the game, there are 17 variations of Delainy's custom spear. Below is the starting version.

Howl of the TempestHowl of the Tempest +2

The history of this spear goes back to the founding of Delainy's home. Every galliard, the bards and shamans of Delainy's people, bore this spear in one fashion or ano

ther. Custom dictated that as each galliard assumed their duties, they would have to melt the iron of the spear head and forge it anew, carving a haft themselves, a connection to the past, but existing for them in the present...

When Delainy became galliard, she waited until the night of a thunderous storm, and amidst the chill of the freezing rain and crash of the lightning, she stood protectively over a fire, melting the iron down, grinding up one fang from the previous galliard (who had promised that as long as she lived, her very ancestors would safeguard her), and then pounded the black metal to a point. As the new spearhead took shape, she allowed the chilling rain to quench it, and waited as a bolt of lightning thundered downward, sending sparks into the sky. While it lay, glowing red from the bolt, Delainy grasped it in one paw, and squeezed it tightly into shape, her blood cooling it a final time...

STATISTICS:

Equipped Abilities:
Armor Class Bonus: 1
THAC0: +2 bonus
Damage: 1d6+2, +1 electricity damage, +1 cold damage
Damage Type: Piercing
Weight: 3
Speed Factor: 1
Proficiency Type: Spear
Type: 2-handed
Requires: 5 Strength
Usable by:
Delainy

Baldur's Gate I (1998), Tales of the Sword Coast (1999), Baldur's Gate II (2000), and Throne of Bhaal (2001) are ©BioWare. Dungeons & Dragons material is ©Wizards of the Coast.